Section 01
[Introduction] Edge-Side Large Model-Driven Game NPCs: Core Analysis of the EmberKeep Project
The EmberKeep project demonstrates the paradigm shift of game AI from preset scripts to agent-driven systems. Its core is integrating the quantized Llama-3.2-3B model into the Unity 6 environment via llama.cpp, enabling real-time NPC dialogue and intelligent behavior at 60FPS. This article analyzes its technical implementation and innovative value.