Section 01
Introduction: Core Overview of the GliDe Framework and VideoGlitchBench Benchmark
This article proposes the GliDe framework (based on agent reasoning and temporal localization) and the VideoGlitchBench benchmark, which for the first time achieve open-ended detection, natural language description, and precise temporal localization of vulnerabilities in game videos, significantly improving the performance of multimodal models on game anomaly detection tasks. This achievement addresses the limitations of traditional detection methods and provides new directions for fields such as game testing automation.