Section 01
Training Battleship Game AI with Deep Reinforcement Learning: Core Project Overview
This article introduces the open-source project battleship_rl, which trains battleship game AI using algorithms like Deep Q-Network (DQN). It supports battles between multiple agents (Random, Hunt, Bayesian, Deep Q-Learning), explores the evolutionary path from random strategies to intelligent hunting, and analyzes the decision-making mechanisms and practical performance of different strategies. The project serves both as a benchmark platform for RL research and an excellent learning case for beginners.